Craps strategy for the *Wrong Bettor* could be the right choice since your chance of winning the roll increases when the shooter *sevens out. *(Loses the roll). A *wrong bettor* is usually in the minority and not very welcome at the table. Only about 2% of bettors bet against the shooter.

**Wrong Bettor Strategy**

Start by selecting a lower minimum table, such as a $5.00 one, and buy in for $120 which will give you a reasonable play session. Ask the dealer for 20 five-dollar chips and 20 one-dollar chips. When the dealer announces the new game by shouting “*comin’ out”*, place the five-dollar chip on the *Don’t Pass Line*. Then place three one-dollar chips on the table, directing the dealer to put two-dollars on *any seven *(payout is 4 to 1), and one-dollar on the *eleven*, also called the *yo’* (payout is 15 to 1). These two plays will keep you in the game on the *Come Out* roll with the following possibilities:

If the Shooter Rolls*:*

7 – you win 8, lose 6

2 or 3 – you win 5, lose 3

11 – you win 15, lose 7

12 – you lose 3, the $5 bet pushes

4,5,6, or 8,9,10 – lose 3

The five dollars remains on the *Don’t Pass Bar.* For example, if a 4 is rolled, your five-dollars is still active. The 4 becomes *the point number. *As a *wrong bettor*, you want the 7 to be rolled before the 4, in order to collect your wager.

**The Odds Bet**

When you place an *odds bet* as a *wrong bettor* you’re *laying* odds instead of *taking* odds because your chances of winning are now greater than losing. However, it will cost you more to lay the odds.

For example, there are 6 ways to win with a 7: 4,3; 5,2: 6,1: or 3,4: 2,5; 1,6. The three ways to lose with a 4 are 3, 1; 1, 3; or 2, 2. In other words there is a 1 to 2 payoff. You will have to lay $10 odds to collect $5 true odds. The total line bet is $15 ($5 on Don’t Pass; $10 on odds) total win is $10. ($5 for the Don’t Pass, $5 for the odds.)

When you lay your odds bet*, *place it off center atop your Don’t Pass wager chips. This tells the dealer that you are laying *single* odds against the point number 4.

Some casinos only offer single odds to wrong bettors. If you are interested in playing double odds, check with the dealer first. It’s advisable to remember that laying double odds as a wrong bettor can become quite expensive, depleting your buy in quickly.

True odds against other point numbers are:

__ Point Numbers__ __True Odds__

4 and 10 – 1 to 2

5 and 9 – 2 to 3

6 and 8 – 5 to 6

While a *wrong bettor* puts up more to win less, the risk to benefit advantage is that you can win more often.

**Odds Strategy**

Lay odds bets against the point numbers 4, 5, 9, or 10 only. The 6, 8-point strategy is played differently.

Place Betting

After you lay your odds bet, put $12.00 on the table and tell the dealer to place the 6 and 8.Each time a 6 or 8 is rolled before a 7 you’ll be paid seven-dollars. Press up one time so that you have $12.00 on each number. These numbers are as important to you as a *wrong bettor* as they are to the *right bettor*. You want Lady Luck to drop her 6’s and 8’s before your seven is made or the point number is rolled.

If the shooter *sevens out*, you’ll collect your Don’t Pass wager, but will lose the 6, 8 place bets. If the shooter makes the point, you’ll lose the Don’t Pass wager. The place bets remain on the felt and are still active.

**6 and 8 Point Strategy**

If the 6 or 8 becomes the point on the come out, use a different strategy. For example, if the 6 is the point, make a $6.00 place bet on the 8. This time __do not lay odds__. Hedge the point by asking the dealer to make a *Hard Way *bet on the 6. The hard way is one way only, in this instance a 3 and 3. The hard ways are *proposition bets* that I don’t normally recommend but in this case, it could be a good hedge.

This bet pays 9 to 1 and the payout is $45 if the shooter makes the point the hard way. Your Don’t Pass wager will lose.

Keep in mind that craps is still a game of pure chance and is best viewed as simply a form of entertainment. When the dice do not confirm your hunches, leave them to play another day.

Good Luck when playing,* right* or *wrong! *